We use cookies to personalize content, interact with our analytics companies, advertising networks and cooperatives, and demographic companies, provide social media features, and to analyze our traffic. Our social media, advertising and analytics partners may combine it with other information that you’ve provided to them or that they’ve collected from your use of their services. Learn more.
I am wanting to expand the capabilities of what I want to make with my x-carve and likely start experimenting with V-carve and 3D carving. Over the long haul am I better off spending the time to learn Autocad Fusion 360 or spending the money ($350-$700) on V-carve Desktop or Pro? Feel free to ask me follow-up questions to think about.
I’m in the same position. Fusion 360 has a big leaning curve, at least for me. Download the trial for Vcarve desktop, go through the first 10 or so tutorials. You can make 3 or 4 projects with the trial. I can’t wait to buy it! I think Fusion 360 would be better (more powerful) once learned but what if after spending all the time to learn it they stop offering it for free?
@nogeel I really think it depends on the project. What types of projects are you trying to make. If I need to design a part for a custom built machine, I’m using Fusion 360. If I need to carve a moose relief into a sign, I’d go elsewhere. I am much more familiar with the 3d modeling programs like Fusion.
Don’t forget about Autocad Artcam, it is a real 3D editor/creator like Aspire. You can lease it for about $30 per month. It has about the same learning curve as the Vectric software.
My challenge with Artcam is the renting side of things. For a one year cost of Artcam I could own vCarve Desktop. It looks cool, but the lack of owning is what pushes me away from it. Sounds like I just need to start saving up for V-carve and get Desktop first and then upgrade to pro as time goes on.