So it’s easy just to ask questions on forums and then forget about it later on… I’ve had a lot of headaches removing fuzzies, denibbing or whatever you want to call it! I’m making topography maps using around 10 complex layers in steps. Here’s my tips to anyone struggling to prevent and remove them…
Prevent:
- Calibration of your machine. My X axis was on the wonk slightly, so was my spindle.
- Speeds and Feeds. High feed rate, and high spindle speed was the way to go for me.
- Bit. A downcut bit is by far the best, but they also need to be sharp and good quality
- Use harder woods with less grain pattern. Ply is a no go for me - couldn’t get decent results.
Remove. Here’s a few tools I have found to remove them effectively:
- Craft knife with very sharp blade.
- TC Scraper/Knife
- Filament Brush - fine (awesome!!). Very cheap (in the UK) and made of grit-impregnated nylon filaments. Work a treat and do very little damage/sanding to the piece. www.amazon.co.uk/Silverline-218021-Filament-Wheel-Fine/dp/B00I1ORA8C/ref=sr_1_5?s=diy&ie=UTF8&qid=1446279651&sr=1-5&keywords=filament+brush+fine
- Sanding Brush. I have one of these fitted to my pillar drill and work pretty well for general contour sanding but they sand everything and a surprising quick so you have to be careful. http://www.sandingbrush.co.uk/ Sure something similar exists the other side of the pond.
Hope that helps someone! Feel free to add in any other suggestions and tips.