Exactly. tell me how to export the gcode from machine inspector and I gladly will.
Machine -->Advancedâ>Generate Gcodeâ>Export
Youâll have two files
Untitled_roughing.nc (464.3 KB)
I closed it out and simulated agiain. this time it does not go to the âYâ first. Any ideas why?
No ideaâŚlooks like you changed the depth of cut?
YupâŚchanged it back to a 0.100" and it does the roughing plunge to 0.100" in that corner of the âyâ before it goes on to rough the rest. This was not consistently repeatable, though.
Iâd recommend sending both versions to support.
Iâd try to replicate the design in Inkscape, and import it. I wonder if thereâs an issue with the text.
For anyone still followingâŚ
This is the 0.25" roughing plunge that @RussHoagland is referring to.
A 1/4" bit should not be going to full depth in that spot.
I had the same exact thing happen yesterday. When I examined the Gcode I discovered a path and plunge that shouldnât be there. There was NO visible reason to be there. I recreated the design from scratch and havenât had the problem again. I learned the hard way to examine the simulated carve preview carefully.
Same exact thing happened to me 2 days ago.
@PaulRinguette Your plunges were going deeper than the max depth. No good, but possibly a different bug.
I moved on to remake it in Vcarve. Totally new to that software but it came out fine. No clue why easel was placing that plunge there but it was extremely frustrating.
Theyâre working on it. Wasnât just you.
According to this thread a fix has been made.
@Ruwan was the fix for this pushed out?
@Zach_Kaplan, I tested the project now. I donât see reported plunges now. So the fix we deployed today, must have fixed this as well.
@RussHoagland, could you please confirm?
Thank you
Ruwan