Easel inefficient redundant toolpath?

hi

i created a project in easel the other day and the project cut ok but the toolpath was very very inefficent and the job took 2x as long as it should due to this

lots of wasted moves and redundant moves

does anyone know why this happened?

most of the images i brought into easel and just manually created the project in easel

here is a photo of the toolpath simulation

The overall pathing sequence for Easel is known not to be the most efficient. You can split your project into multiple work pieces to “force” a particular ordering of carves.

Look closely some imported vectors have duplicate lines.

mark the issue is not that…the issue is that it goes from from area to area for no reason… look at the air moves…its ridiculous and redundant…instead of doing the entire text it goes from letter to somewhere and back to letter etc etc etc etc

im referring to the air moves in the toolpath…the